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Option

Properties

getShaderId()?

optional getShaderId: (render_stage, props) => string

Parameters

Parameter Type
render_stage RenderStage
props Object

Returns

string


populateShaderHooks()?

optional populateShaderHooks: (render_stage, props, hooks) => ShaderHookOption[]

Parameters

Parameter Type
render_stage RenderStage
props Object
hooks ShaderHookOption[]

Returns

ShaderHookOption[]


ridMaterial?

optional ridMaterial: boolean


setParameters()?

optional setParameters: (material) => void

Parameters

Parameter Type
material CustomLineMaterial

Returns

void


uniforms?

optional uniforms: object[]