Option¶
Properties¶
getShaderId()?¶
optionalgetShaderId: (render_stage,props) =>string
Parameters¶
| Parameter | Type |
|---|---|
render_stage |
RenderStage |
props |
Object |
Returns¶
string
populateShaderHooks()?¶
optionalpopulateShaderHooks: (render_stage,props,hooks) =>ShaderHookOption[]
Parameters¶
| Parameter | Type |
|---|---|
render_stage |
RenderStage |
props |
Object |
hooks |
ShaderHookOption[] |
Returns¶
ridMaterial?¶
optionalridMaterial:boolean
setParameters()?¶
optionalsetParameters: (material) =>void
Parameters¶
| Parameter | Type |
|---|---|
material |
CustomLineMaterial |
Returns¶
void
uniforms?¶
optionaluniforms:object[]